Games and religious rituals share a long history. Patterns and belief systems simplify orientation. In times of increasing complexity belief systems are in crisis, but also more attractive than ever. Games make clear: Rules are changeable. So is the interpretation of reality. Belief & Chaos is a conversation between designers working in the area of conflict between belief and chaos.
Meet at the Infocounter at 16.00, get headphones and follow the conversation walk around the city!
Invisible Playground creates site-specific street-, audio- and transmedia-games for cities games for cities using social dynamics, technical infrastructures and physical architectures. The team of six artists, designers and scientists highlight the everyday playgrounds and makes cities become platforms for playful experiences. Invisible Playground are Jennifer Aksu, Daniel Boy, Josa Gerhard, Anna Hentschel, Christiane Hütter and Sebastian Quack.